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Programming Singletons vs Static classes

I've been developping a 3D app for some time and I remember at some point I started to need to pass data arround in unrelated areas of the program, where it wouldn't make much sense to pass them...

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Answer by DMGregory for Programming Singletons vs Static classes

In Game Programming Patterns, Robert Nystrom lays out that there's a few common reasons we like to reach for singletons:Ease of global accessOnly takes resources if used (if no one uses the singleton...

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